A Study on Problem of Need of entertainment while eating

Group Members:
DHANESH AGRAWAL – 021331025123
DAKSHA BHARADWAJ – 0213310255113
PRITI JHA- 021331025017

Introduction:

For many, a meal simply cannot begin until the perfect video is selected, transforming a mindful ritual into a background activity for screen time. This modern dependency on digital distraction disconnects us from our food, often masking satiety cues and leading to mindless overeating. Ultimately, the screen has replaced the dinner table, turning a moment of nourishment into just another slot for content consumption.

Objective of the Study:

To understand the perception of respondents regarding the need of entertainment while eating by using Likert scale analysis.

Literature Review:

1.Studies available on Google Scholar indicate that entertainment such as television or mobile usage during meals has become common among people. It helps in relaxation but also distracts attention from food, affecting mindful eating habits

2.Research articles on AppSkow show that due to busy lifestyles, people prefer entertainment while eating. While it increases comfort and enjoyment, it may reduce awareness of food consumption and eating behaviour.

Research Methodology

Data Collection:

To understand the need for entertainment while eating, five statements were framed using a 5-point Likert scale:

Statements (Questions):
Q1. I feel relaxed when I have entertainment while eating.
Q2. I pay less attention to food when I eat with entertainment.
Q3. I prefer eating with others rather than using entertainment.
Q4. I have made using a mobile or TV while eating my daily habit.
Q5. I can eat comfortably without entertainment.

A google form was framed from above questions on 5-point scale 1-5 and response work coded 5- for strongly agree, 4- for agree, 3- for neutral, 2- for disagree, 1- for strongly disagree.

100 students of ITM were surveyed and data was downloaded as an excel sheet and for every question mean, Standard Deviation, standard error, t-stats were calculated.                                      Formula: x-u/SE, SE = SD / √N


Data Analysis:

Particulars

Q1

Q2

Q3

Q4

Q5

Mean

3.76

3.43

3.39

3.25

3.36

Standard Deviation

1.01

0.99

0.92

1.13

0.96

Standard Error

0.09

0.09

0.09

0.11

0.09

T-Stat

7.69

4.39

4.32

2.23

3.85

(Values rounded to two decimals while writing)

Result Interpretation:

  • If T-stat > 1.96, the statement is positively accepted (Agree)
  • If T-stat lies between 1.96 and -1.96, the response is (Neutral)
  • If T-stat < −1.96, the statement is negatively accepted (Disagree)

Based on the above criteria, all statements have T-stat values greater than 1.96, indicating positive acceptance.

Result:

All the questions show positive agreement from respondents. Therefore, the respondents agree with the given statements.

Conclusion:

The study concludes that respondents show a positive perception towards all the statements. The mean values are above the neutral point, and the t-test confirms statistical significance. Hence, the objectives of the study are successfully achieved.

References:

1. The study is based on primary data collected through a

   self-designed questionnaire.

2. Literature referred from Google Scholar related to

   entertainment and eating behaviour.

3. Research study referred from AppSkow on digital

   entertainment and food habits.

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